A game for Oculus Go by GrumpyMouse Ltd

January 27th 2019

The base scene is already coming together, VR rig has been built and enabled, movement is in. The NPC system has been prototyped with 50 characters moving and interacting sucessfully within 60fps. Will continue protoyping the initial scene, which is the most demanding performance wise, until all the base systems are in. The storyline and gameplay are already well developed on paper so these will continue to be built up ready for episode 1 and 2.


January 27th 2019

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